📄️ Message
The message class used for actor-to-actor communication in ControlBee. Messages are immutable and contain a sender reference, message name, and optional payload.
📄️ ActorConfig
Configuration object passed to actors during construction, containing all necessary factories and services for actor operation.
📄️ State<T>
Generic base class for implementing state machine states with strongly-typed actor reference.
📄️ PositionAxesMap
Manages the mapping between position variables and motion axes, enabling position-based motion control.